Finally someone is planning something near my house

Posted on Tuesday 5 August 2008

Ages and ages ago I signed up to be notified of planning applications in my area from PlanningAlerts

Finally i got a notification today!PlanningAlerts is a free service hosted by mySociety.org and is a really great example of how information if shared (albeit screen scraped) can be aggregated by innovators to provide a really useful service. Local government typically publishes this sort of information, but the guys behind PlanningAlerts are taking this and adding value. Once I subscribed, i can wait to be told, no need to visit my local council, or check their website any more.

They even send a link to a google map in their alert and a link to a geoRSS feed which you can then use to display the location of applications in your area.The geoRSS is really handy as it quickly allows me to find out which planning applications are closest to my house.


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mapbutcher @ 2:53 am
Filed under: flank
Britain from above

Posted on Monday 4 August 2008

Map people, hold onto your pants…..Britain from above is providing some incredibly powerful visualisation of our daily lives- wonderful stuff from Aunty

mapbutcher @ 9:23 pm
Filed under: porterhouse
FDO Toolbox

Posted on Thursday 24 July 2008

Jackie has been busy on his FDO Toolbox

Its good to see this sort of utility released as it really demonstrates the power of FDO. It covers some of the same ground that fdo2fdo does, but its got a nice user interface and doesn’t take too long to get your head around if you know about FDO. I think with some more work both the core and express modules could become a very handy set of data management tools

mapbutcher @ 10:58 am
Filed under: loin
Requirements

Posted on Thursday 24 July 2008


I’ve recently been developing requirements for a number of clients. I’ve always found requirements tricky to define and I’ve been involved with development jobs where requirements have been either non existent, written on the back of a fag packet or biblical in size.

Why are requirements so difficult? Well they aren’t really but I think more often than not we tend to go about understanding them in the wrong way. I’m not sure if there’s a silver bullet, but here is my current thinking about how to go about developing a decent set of requirements:

Understand what the requirements are for

This is always my starting question. Why am I involved and what is the value of these requirements. Who is the target audience and the intended outcome. Invariably requirements end up in the lap of a developer, kind of a blue print, so my target audience tends to be developers. I have never met a developer that gets passed reading page two of a lengthy requirements specification, I’d like to make BA’s eat these sort of documents. Developing requirements is far to often the point that all communication stops between the client/user and the people delivering the solution - criminal.

Get the right people involved and listen

I like to speak to as many people as I can when developing requirements and my main aim is to listen. I like to go in with no preconceptions. It’s difficult to balance out dominant characters as often what they want will seem more important, but in my experience some of the requirements that have appeared insignificant at the outset have become the most important over the life span of a project. Record everything, don’t worry if it will be in or out of scope that’s not part of the requirements process.

Accept people don’t know exactly what they want

I hear this all the time ‘….but they don’t know what they want’! This issue only arises when you expect the client to have done your job for you, when you accept the opposite it’s a refreshing experience. It’s worth remembering here that requirements shouldn’t be the end of the process and if you sign up to the idea that you keep communicating with your client throughout the project you will help them tease out exactly what they do want

Don’t be ‘kind of’ vague

Based on what i’ve just said this shouldn’t matter, however i like to try and avoid adding requirements that are just tooooo vague and i find these invariably stem from the ‘higher order’ of user/client. Its always a worry when i hear things like ‘…….the system needs to integrate all the data in our business systems together’. Oh no, not integration…:(

Avoid the how

This is one of my golden rules when developing requirements. I want to know what the user wants not necessarily how they want it to be delivered. The ‘how’ is very importent, but I prefer to develop this through iterations and ongoing communication. The ‘how’ is less important to the ‘what’. Some people will argue the point here, i.e. ‘the system does not satisfy my requirement if i have to spend several weeks putting bits and pieces together to end up with my requirement satisfied’ - There are often many ways to skin a cat (you shouldn’t skin cats) and you should persuade the client that this is not as important as understaning what is required  - i’ve seen so many requirements exercises bogged down in ‘how’ mud.

Personally I like using a bastardisation on the product planning technique within PRINCE2 (put aside what you think about PRINCE2). I use product based planning as a means to organise the requirements, each requirement can be seen as a product. PRINCE uses a product breakdown structure and a product flow diagram. I use the breakdown structure as a visual way to collect my requirements together, and logically group them together, I generally keep the overall goal of the job at the top of the breakdown structure. The flow diagram I like to construct with the client -  this helps me gauge where the priorities might lie amongst all the requirements, in PRINCE this flow diagram defines the dependencies, this will be done before this, then that, then this etc etc, however I use the flow diagram as a means to guide developers - the client thinks these are important, but leave the real ordering to them.

Use cases are your friend

I find use cases an effective way to illustrate to a developer an EXAMPLE OF how a requirement might be met. I’m not fixed to use cases, as this breaks my earlier rule on avoiding the how, but use cases are very handy when it comes to translating what might be a high level statement into something much more practical that a developer can hook on to. This recent Assembla post was pretty good on use cases/stories

Screen shots build expectations…

I avoid screenshots, they build expectation and all to often become a sticking point: ‘but it doesn’t look like you said it was going to look’! Again screenshots stray into that ‘how’ mud, its easy to see why they are used as they happen to be handy to illustrate what an end solution may look like, but they do not help a developer. I favour use cases here and a continuing communication as a means to ensure that any UI development doesn’t go to far before an end user has a chance to pass comment.

Just a few things that I have found help guide me when i am collecting requirements

mapbutcher @ 10:27 am
Filed under: flank
gis.org.nz

Posted on Monday 14 July 2008

Gavin recently posted an email to nzopengis regarding gis.org.nz a new space for the NZ spatial community, it’s shaping to be a useful resource and great to see an increasing buzz and activity around spatial stuff in NZ

mapbutcher @ 4:12 am
Filed under: chuck